Featured AC Update Assetto Corsa 1.12

Discussion in 'News Timeline' started by assettocorsamods, Feb 24, 2017.

  1. assettocorsamods

    assettocorsamods Administrator Staff Member

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    Howdy folks,
    Time for some reheated news :D. Assetto Corsa 1.12 was released already 10 days ago, and among the consistent list of fixes and features, we also got some free content: The AUDI QUATTRO S1 E2 and the HIGHLANDS fictional track. Both are very welcomed in our simracing arsenal, of course.

    audi_1.jpg
    highlands.jpg

    In my book, there is however another big "feature" I was waiting for quite some time: V10 tyre model for all cars. Yay !

    NOTE: read in the next post about a possible problem (CPU occupancy) some systems might get after the update.

    Here is the official release notes, and as usual the changelog:

    Featuring all-new FREE bonus content, including the Audi Sport quattro S1 E2, as well as our home made Highlands track!

    AUDI QUATTRO S1 E2
    Introduced back in 1984, the Audi Sport quattro S1 E2 revolutionized rallying. Just like the other manufacturers, Audi used the lenient homologation requirements to create a new rally car. All the car maker needed for homologation was a production run of a mere 200 cars.
    Blomqvist's spectacular, sideways driving style suited the Sport quattro perfectly. By flicking the tail out, the Swede overcame the natural understeer of the nose-heavy Audi. He won five of the twelve rounds and was crowned the 1984 World Champion. Mikkola and Roehrl also won a round, which was enough to clinch the constructor's trophy.

    HIGHLANDS LAYOUTS
    The perfect track doesn’t exist.
    That’s why we created one.

    Highlands - The original layout, 8152 meters long, filled with fast flowing path with curves and several jumps.

    Highlands Long - An extension of the original layout, 12191 meters long and has all the characteristics of the original layout. This layout features some slower curves, a fast series of left and right turns, after a passage between rocks and the distinctive 3km long "Cabhag straight"

    Highlands Drift - A configuration born to create long powerslides with supercars and hypercars. At 5167 meters long, this layout features long, flat and smooth curves, perfect for holding a constant power slide. The "tower lùb", guards the surroundings at the top of the hill.

    Highlands Short - The shortest configuration, only 1714 meters, but based entirely inside the city. Incredibly intense and requires the concentration of a pro.

    All four layouts share the same starting positions and pit lane, as well as the first corner and final 2 corners.

    FIXES INCLUDE
    * Improved and updated V10 tyre model for all cars available
    * Improved and updated cars handling and chassis balance and inertia for all cars available
    * Brake fade for all vintage cars
    * Improved tyre wear and tyre graining algorithms taking more into account the load operation for each tyre.
    * General bug fixes and corrections and improvements all around.
    * Fanatec Leds and display now supported

    Featuring all-new FREE bonus content, including the Audi Sport quattro S1 E2, as well as our home made Highlands track! The perfect track doesn’t exist. That’s why we created one.

    AUDI QUATTRO S1 E2
    Introduced back in 1984, the Audi Sport quattro S1 E2 revolutionized rallying. Just like the other manufacturers, Audi used the lenient homologation requirements to create a new rally car. All the car maker needed for homologation was a production run of a mere 200 cars.
    Blomqvist's spectacular, sideways driving style suited the Sport quattro perfectly. By flicking the tail out, the Swede overcame the natural understeer of the nose-heavy Audi. He won five of the twelve rounds and was crowned the 1984 World Champion. Mikkola and Roehrl also won a round, which was enough to clinch the constructor's trophy.

    HIGHLANDS LAYOUTS
    The perfect track doesn’t exist.
    That’s why we created one.

    Highlands - The original layout, 8152 meters long, filled with fast flowing path with curves and several jumps.

    Highlands Long - An extension of the original layout, 12191 meters long and has all the characteristics of the original layout. This layout features some slower curves, a fast series of left and right turns, after a passage between rocks and the distinctive 3km long "Cabhag straight"

    Highlands Drift - A configuration born to create long powerslides with supercars and hypercars. At 5167 meters long, this layout features long, flat and smooth curves, perfect for holding a constant power slide. The "tower lùb", guards the surroundings at the top of the hill.

    Highlands Short - The shortest configuration, only 1714 meters, but based entirely inside the city. Incredibly intense and requires the concentration of a pro.

    All four layouts share the same starting positions and pit lane, as well as the first corner and final 2 corners.

    audi_2.jpg

    audi_3.jpg


    Code:
    1.12
    - WARNING: this update resets assetto_corsa.ini, we advise to check values for gyro, free camera etc
    - New Audi Sport quattro S1 E2 group B rally car
    - New Highlands track in four layouts
    - Removed on screen Fuel Indicator for cars except the player's one
    - Fixed Setup Tab sorting
    - Added online Timed Races (with and without additional lap)
    - Added online ResultScreen time
    - Tweaked all the system apps regarding Timed Races
    - Fixed online pit crew locations
    - Added pressure meter color on Tire App (based on compound ideal pressure)
    - Updated minimum pressures and optimum pressures for various cars
    - New v10 tyre wear algorithms more sensitive to load for all cars
    - Graining is now reducing when driving in good temperature conditions
    - New and updated V10 street, semislick, vintage, and race slicks tyres for all cars. A total of 151 cars updated.
    - Updates for cars that already had V10 tyres as well.
    - Updated chassis balance and inertias for all 151 available cars.
    - Updated engine coast braking for street cars
    - Updated antiroll bars for Porsche 911 GT3 Cup car as per suggestion of Porsche that asymmetrical antiroll bar settings are not advised, so now settings are back to 7 in setup screen.
    - Updated rear wing aero for Porsche 911 GT3 Cup to allow for lower rear wing at high speed tracks like Monza
    - Added rear vertical fin for Lotus 98T
    - Updated Brake fade for
        Shelby Cobra
        Lamborghini Miura
        Alfa Romeo GTA
        Abarth 595
        Ford Escort RS
        Ford GT40
        Lotus 25
        Lotus 49
        Maserati 250F 6C and 12C
        Lotus 72D
        Ferrari 312T
        Ferrari F40
    - Fixed penalty detection
    - Online cut reporting (Throttle Cut disabling)
    - Added acServerManager 1.12.0
        - Added timed race management
        - Added result screen management
        - Track with 2 pits are allowed
        - Added option for online cut reporting (with Throttle Cut disabling)
    - Pitstop: Suspension repair will automatically fix body too
    - Added Tyre compound on race_out.json and server result
    - Fixed Gt3 AI crashing at Nordschleife
    - Added DigitalLed Tyre lock/slip script
        - implemented in the latest Porsche racing cars, GT3 Cup, GT3 R and 919 Hybrid 2016
    - Added Decimals to DigitalItem Fuel script
    - Added local velocity to Shared Memory
    - FF_SKIP_STEPS now defaults to 0. Wheels with problematic FF can have it set back to 1 if necessary
    - Added new
        [FF_SKIP_STEPS]
        VALUE=0
        optional parameter in controls.ini
    - Added Fanatec leds support (system/cfg/fanatec.ini)
    - Added Pitstop to Qualify session
    - Tweaked confusing "Drive through penalty" message
    - Fixed Pitstop times for Porsche race cars
    - Tweaked M4 Akrapovic engine volume
    - Fixed Porsche 911 GT3 RS coast volume
     
  2. assettocorsamods

    assettocorsamods Administrator Staff Member

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    Code:
    1.12.1
    - skin template added for the new Audi Sport quattro S1 E2
    - Fixed Ferrari LaFerrari erratic aero behavior on Highland high speed jumps
    - Fixed shadows caster on grass at highlands long
    - Tweaked city surface ffb effects at highlands, long and drift
    - Fixed mirrors UV on Audi Sport quattro S1 E2
    - Fixed Lotus 98T yellow tyre wear indicator on new tyres.
    - Updated Lotus 98T performance envelope by tyres, diffuser and front wing ride height sensitivity and other changes.
    - Fixed Tatuus FA01 tyre compound wear
    - Updated acServer with a fix for bookmark registration mode
    - Added IGNORE_RESULT_TELEPORT in system/cfg/options.ini to avoid teleport to pit at the end of each online session.
    - Updated walls on highlands track in order not to use them as advantage
     
  3. assettocorsamods

    assettocorsamods Administrator Staff Member

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    Code:
    1.12.2
    - Improved Oculus rift "mirror texture" framerate
    - Added option to turn Oculus "mirror texture" off in Documents/Assetto Corsa/cfg/oculus.ini
    [MIRROR_TEXTURE]
    ENABLED=0
    - Fixed Fanatec wheels rotation angle forced to 800 degrees
    - Fixed sudden disconnection in booking mode: now it happens at the end of race's result screen
    - Fixed timed race in shared memory
    - Fixed 595 Abarth AI stopping in x86
    - Fixed OculusVR rendering of distant objects with Post Processing enabled
    - Fixed Shelby Cobra front tyre heating typo and tyre pressure setup range
    - Fixed Porsche 911 Turbo S automatic downshift bug
    - Improved brake steer algorithms for low speeds for
        Porsche 911 Carrera S
        Porsche 911 GT3 RS
        Porsche 911 R
        Porsche 911 Turbo S
        Porsche 918 Spyder
        Porsche Panamera Turbo
    - Improved Porsche 918 spyder brake performance
    - Corrected McLaren P1 and Porsche 918 spyder acceleration performance
    - Fixed LaFerrari wrong sample pitch on coast
    - Current time is now smoothed out in replays
    - Added new Special Events on Highlands track
    - Fixed AI App crash with mod tracks
     
  4. assettocorsamods

    assettocorsamods Administrator Staff Member

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    Code:
    1.12.3
    - Audio is now following head rotation/offset in VR correctly
    - Audio driver swap is now only effective after restarting acs
    - Fixed Abarth 595 automatic gearbox 2nd->3rd gearchange indecision.
    - Fixed AI unable to correctly manage slow corners with low grip in pitlane
     
  5. assettocorsamods

    assettocorsamods Administrator Staff Member

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    IMPORTANT NOTE: In case you get the "CPU OCCUPANCY > 99%" warnings after v1.12 update

    FOR PC/WINDOWS USERS

    With the new v1.12 update, Kunos guys have introduced a new section in the "controls.ini" file located in your "Windows Documents\Assetto Corsa\cfg" path called "[FF_SKIP_STEPS]", that manages the force feedback update rate. The default value is now "0" instead of "1" and it overrides the old value located in the "assetto_corsa.ini" file (in the Steam game folder). This brings a more detailed force feedback and a better driving feeling. If you experience "CPU OCCUPANCY > 99%" warnings, please tick "Half FFB Update Rate" in the the UI Options -> Controls -> Advanced and this will bring the value back to "1". Not all the steering wheels can manage the maximum update rate, so no worries.
    If you are using a very old steering wheel like the Microsoft Sidewinder or Saitek R440, or other hand-made ones, you need to open the "controls.ini" file, and set the "FF_SKIPS_STEPS" value to "4". It should look like this:
    [FF_SKIP_STEPS]
    VALUE=4
    This should solve any "CPU OCCUPANCY > 99%" warnings related to the force feedback refresh rate.
    Please always double check this value if you load controls profiles created before v1.12 update! In case, please create a new controls profile with the proper value!

    Please note: For further assistance, refer to the Official PC support forum: www.assettocorsa.net/forum
     
  6. luchian

    luchian Administrator Staff Member

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    Code:
    1,12.5
    - Corrected Lotus Evora GTE engine brake
    - Fixed crashes due to LDR instruments
    
    1.12.4
    - Fixed DirectInput polling frequency too high
     
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